Deity List (Any deity listed in Living Greyhawk is allowable)
Boccob, God of Magic
Boccob (bock-obb), is neutral. His titles include the Uncaring, Lord of
All Magics and Archmage of the Deities. Boccob is a distant deity who
promotes no special agenda in the world of mortals. As a God of Magic
and Knowledge, he is worshiped by wizards, sorcerers and sages. The
domains he is associated with are Knowledge, Magic and Trickery. The
quarterstaff is his favoured weapon.
Corellon Larethian, God of Elves
Corellon Larethian (Core-eh-lon Lah-reth-ee-yen), is chaotic good. He is
known as the Creator of Elves, the Protector, Protector and Preserver of
Life and Ruler of All Elves. Corellon Larethian is the creator and
protector of the elven race. He governs those things held in highest
esteem among elves, such as music, magic, arts and crafts, poetry and
warfare. Elves, half-elves and bards worship him. The domains he is
associated with are Chaos, Good, Protection and War. His favored weapon
is the longsword. Gruumsh is his nemesis and it is because of Corellon's
battle prowess that Gruumsh is called "One-Eye."
Ehlonna, Goddess of the Woodlands
Ehlonna (eh-loan-nuh), is a neutral good. Her most commonly encountered
title is Ehlonna of the Forests. Ehlonna watches over all good people
who live in the forest, love the woodlands or make their livelihood
there. She is pictured sometimes as an elf or human. She is especially
close to elves, gnomes, half-elves, halflings and brownies. She is
worshiped by rangers and druids. Her domains are Animal, Good, Plant and
Sun. Her favored weapon is the longsword.
Erythnul, God of Slaughter
Erythnul (eh-rith-null), is chaotic evil. His title is the Many.
Erythnul delights in pain and slaughter. In civilised lands, his
followers (evil fighters, barbarians and rogues) form small criminal
cults. In savage lands, evil barbarians, gnolls, bugbears, ogres and
trolls commonly worship him. His domains are Chaos, Evil, Trickery and
War. His favored weapon is a morningstar with a blunt stone head.
Fharlanghn, God of Roads
Fharlanghn (Far-lahng-un), is neutral. His title is Dweller on the
Horizon. Fharlanghn's wayside shrines are common on well-used roads for
he is the god of travel, roads, distance nad horizons. Bards an other
wandering adventures and merchants favor Fharlanghn. His domains are
Luck, Protection and Travel. The quarterstaff is his favored weapon.
Garl Glittergold, God of Gnomes
Garl Glittergold (garl gliht-er-gold), is neutral good. He is known as
the Joker, the Watchful Protector, the Princeless Gem and the Sparkling
Wit. Garl Glittergold discovered the gnomes and led them into the world.
Since then, he has been their protector. He governs humor, wit,
gemcutting and jewellrymaking. His domains are Good, Protection, and
Trickery. Garl's favored weapon is the battleaxe. He is renowned for the
jokes and pranks he pulls on other deities, though not all his victims
laugh off his jests. Garl once collapsed the cavern of Kurtulmak, the
God of the Kobolds. Since then the two deities have been sworn enemies.
Gruumsh, God of Orcs
Gruumsh (groomsh), is chaotic evil. His titles are One-Eye and
He-Who-Never-Sleeps. Gruumsh is the chief god of the orcs. He calls on
his followers to be strong, to cull the weak from their numbers and take
all territory that Gruumsh thinks is rightfully theirs (which is almost
everything). His domains are Chaos, Evil, Strength and War. Gruumsh's
favored weapon is the spear. He harbors a special hatred for Corellon
Larethian, Moradin and their followers. In ages past, Corellon Larethian
put out Gruumsh's left eye in a fight.
Heironeous, The God of Valor
Heironeous (high-roe-nee-us), is lawful good. His title is The
Invincible. Heironeous promotes justice, valor, chivalry and honor. His
domains are Good, law and War. His favored weapon is the longsword and
worshipped by paladins, good fighters and good monks. His archenemy is
Hextor, his half brother.
Hextor, God of Tyranny
Hextor (heks-tore), is lawful evil. His titles are Champion of Evil,
Herald of Hell and Scourge of Battle. Hextor is the six-armed god of
war, conflict and destruction. Hextor's worshippers include evil
fighters and monks. His favoured weapon is the fail. His domains are
Destruction, Evil, Law and War. He sends his followers to commit evil
and their special purpose is to overthrow the followers of Heironeous
wherever they are found. Heironeous is Hextor's half brother.
Kord, God of Strength
Kord (Kord), is chaotic good. He is known as the Brawler. Kord is the
patron of athletes, especially wrestlers. His worshippers include good
fighters, barbarians and rogues. His domains are Chaos, Good, Luck and
Strength. Kord's favored weapon is the greatsword.
Moradin, God of Dwarves
Moradin (moar-uh-din), is lawful good. His titles include the Soul
Forger, Dwarffather, the All-Father and the Creator. Moradin forged the
first dwarves out of gems and metal and breathed life into them. He
governs the arts and sciences of the dwarves: smithing, metalworking,
engineering and war. His domains are Earth, Good, Law and Protection.
His favored weapon is the warhammer.
Nerull, God of Death
Nerull (nare-ul), is neutral evil. He is known as the Reaper, the Foe of
All Good, Hater of Life, Bringer of Darkness, King of All Gloom and
Reaper of Flesh. Nerull is the patron of those who seek the greatest
evil for their own enjoyment or gain. His domains are Death, Evil and
Trickery. His worshipers, who include evil necromancers and rogues,
depict him as an almost skeletal cloaked figure who bears a scythe, his
favored weapon.
Obad-hai, God of Nature
Obad-Hai (oh-bod-high), is neutral. He is known as the Shalm. Obad-Hai
rules nature and the wilderness and is a friend to al who live in
harmony with the natural world. Barbarians, rangers and druids sometimes
worship him. His domains are Air, Animal, Earth, Fire, Plant and Water.
Because Obad-Hai strictly adheres to neutrality, he is rival of Ehlonna.
Obad-Hai plays a shalm (a double-reed woodwind musical instrument, also
spelled "shawm") and takes his title from this instrument. His favored
weapon is the quarterstaff.
Olidammara, God of Rogues
Olidammara (oh-lih-duh-mar-uh), is chaotic neutral. His title is the
Laughing Rogue. Olidammara delights in wine, women and song. He is a
vagabond, a prankster and master of disguise. His temples are few but
many people willing to raise a glass in his honor. Rogues and bards are
frequently among his worshippers. His domains are Chaos, Luck and
Trickery. The rapier is his favored weapon.
Pelor God of Sun
Pelor (pay-lore), is neutral good. His title is the Shining One. Pelor
is the creator of many good things, a supporter of those in need and an
adversary of all that is evil. He is the most commonly worshipped deity
among ordinary humans and his priests are well recived whenever they go.
Rangers and bards are found among his worshippers. His domains are Good,
Healing, Strength and Sun. The mace is his favored weapon.
St. Cuthbert, God of Retribution
St. Cuthbert (saint cuhth-burt), is lawful netrul. He is known as St.
Cuthbert of the Cudgel. St Cuthbert exacts revenge and just punishment
on those who transgress the law. Because evil creatures more commonly
and flagrantly violate the laws than good creatures do, St. Cuthbert
favours good over evil though he is not good himself. (His cleric cannot
be evil). His domains are Destruction, Law, Protection and Strength. His
favored weapon is the mace.
Vecna, God of Secrets
Vecna (Veck-nuh), is neutral evil. He is known as the Maimed Lord, the
Whispered One and the Master of All That Is Secret and Hidden. Vecna
rules that which is not meant to be known and that which people wish to
keep secret. His domains are Evil, Knowledge and Magic. He usually
appears as a lich who is missing his left hand and left eye. He lost
them in a fight with his traitorous lieutenant, Kas. Vecna's favored
weapon is the dagger.
Wee Jas, Goddess of Death and Magic
Wee Jas (wee jass), is lawful neutral. Her titles are Witch Goddess,
Ruby Sorceress, Stern Lady and Death's Guardian. Wee Jas is a demanding
goddess who expects obedience from her followers. Her temples are few
and far between, but she counts many powerful sorcerers and wizards
among her worshippers. Her domains are Death, Law and Magic. Her favored
weapon is the dagger.
Yondalla, Goddess of Halflings
Yondalla (yon-dah-lah), is lawful good. Her titles include the Protector
and Provider, the Nurturing Matrirch and the Blessed One. Yondalla is
the creator and protector of the halfling race. She espouses harmony
within the halfling race and stalwart defence against its enemies. Her
followers hope to lead safe, prosperous lives by following her guidance.
Her domains are Good, Law and Protection. The short sword is her favored
weapon.
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